Audio Designer - Talent Pool (APAC)
RemoteFull-time3–6 yrsPosted open since sept 2025
Mid-level design role at Side. Needs 3+ years. Remote.
About the role
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability.
What you'll do
- Design and implement dynamic audio systems and soundscapes to enhance gameplay and storytelling
- Collaborate with game designers, artists, and programmers to define audio requirements and integrate assets effectively
- Record, edit, and mix high-quality sound effects and voice-over content
- Create and manage audio assets using middleware tools like Wwise or FMOD
- Implement spatial audio, adaptive music systems, and sound design elements to support an immersive experience
What you need
- Unreal Engine