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Senior Rendering Programmer (Remote/Onsite)

BeamNG GmbH·Remote

Pay not stated5–9 yrsFull-timeRemote

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About the role

To support our ongoing and future development plans, we are looking for an experienced Rendering Programmer with strong C++ expertise and a solid background in real-time rendering. This person should be comfortable working independently within a proprietary engine environment and capable of taking ownership of complex, long-term development projects from concept through to completion.

What you'll do

  • Immerse yourself in our proprietary C++ game engine and renderer, improving its internals in ways that are typically out of reach when using common engines
  • Work across our graphics backends, including DirectX 11, DirectX 12, Vulkan, and console APIs, ensuring features remain consistent, correct
  • Implement and improve rendering features end to end
  • Optimize GPU and CPU frame time and memory usage
  • Write simple, maintainable code designed for long-term sustainability

What you need

  • 5–9 yrs of experience
  • C++
  • Any graduate

Good to have

  • Linux

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